#ifndef BULLET_H
#define BULLET_H

#include "walktest.h"

class Bullet
{
public:
	Bullet(csVector3 pos, csVector3 dir, iSector* where);
	csRef<iMeshWrapper> mesh_;
	csRef<csColliderWrapper> collider_;
	csVector3 dir_;
	float distance_;
};

#endif // BULLET_H
